1. Tổng quan
  2. Game Offline
  3. Oni Review (Bungie's Forgotten Game)

Oni Review (Bungie's Forgotten Game)

Game Offline



Support me on Patreon:
Follow me on Twitter:
Join the Gggmanlives Steam Group:
Reddit Fanpage:

Quý khách hãy đăng ký để nhận Khuyến Mãi bên dưới của nhà cái Fi88

 

#bungie #anime #halo

Oni is a third-person action video game developed by Bungie West, a division of Bungie. Released in 2001, it was Bungie West’s only game. Gameplay consists of third-person shooting with hand-to-hand combat, with a focus on the latter. Originally planned just for the Mac OS and Windows, a PlayStation 2 port was concurrently developed by Rockstar Canada. The game’s style was largely inspired by Ghost in the Shell and Akira and shares the same genre, being set in a cyberpunk world.

There are ten different guns in Oni, including handguns, rifles, rocket launchers, and energy weapons. Power-ups such as “hyposprays”, which heal damage, and cloaking devices, which render the player invisible, can be found scattered throughout the levels or on corpses. Since the player can carry only one weapon at a time and ammunition is scarce, hand-to-hand combat is the most effective and common means of defeating enemies. The player can punch, kick, and throw enemies; progressing into later levels unlocks stronger moves and combos.

There are multiple classes of enemy, each with its own style of unarmed combat. Each class is subdivided into tiers of increasing strength. As in Bungie’s earlier Marathon titles, tiers are color-coded, in this case by green (weakest), blue, and red (strongest). Also color-coded are the levels of health each opponent has, indicated by a flash when the player strikes or shoots them. Green flashes show the opponent has high health, red flashes show the enemy is near death.

Oni does not confine the player to fighting small groups of enemies in small arenas; each area is fully open to explore. The fourteen levels are of various sizes, some large enough to comprise an entire building. Bungie hired two architects to design the buildings.

Quý khách hãy đăng ký để nhận Khuyến Mãi bên dưới của nhà cái Fi88

 

The Oni engine implements a method of interpolation that tweens key frames, smoothing out the animation of complex martial-arts moves. However, frame slippage is a common problem when multiple non-player characters near the player are attacking.

Tag: oni game, oni review, oni game review, oni bungie review, anime review, anime games, halo review, halo masterchief collection, bungie west, bungie, halo series, gathering of developers, rockstar games, ps2 games, pc games, microsoft windows, anime video games, weebs, gmanlives, gggmanlives, beat em up, action games, third person shooter, halo reach review, halo review gmanlives, oni game walkthrough, history of bungie, oni 2001, oni anniversary edition, destiny 2, bungie studios

Xem thêm: https://game24giờ.vn/category/game-offline

Nguồn: https://game24giờ.vn

You May Also Like

🌸Onmyoji Arena: Tanjiro KIMETSU NO YAIBA – Vào Game Moba Chơi Cực Đã Chiêu Thức Biến Ảo
Game & Wario Gameplay on GAMER on Wii U HD

Author

Menu